Thank you card for my Dentist.
Thursday, April 16, 2015
Monday, March 16, 2015
Thursday, December 4, 2014
School Project - Splatterblock Goretoreum
On this project I was acting Creative Director. I was responsible for the overall look and feel, character designs, modeling/textureing arena props, Ui elements, and modeling/rigging of the Aristocrate.
A download of the game can be found at the bottom of this post, requires Unity Player to run.
A download of the game can be found at the bottom of this post, requires Unity Player to run.
![]() |
The "Good" |
![]() |
The Bad |
![]() |
The Ugly |
![]() |
Texture by Tasha D. Soza |
![]() |
Modular Wall Plugins |
![]() |
Wall Plugin textures |
![]() |
General Color Scheme for the project |
Ui Elements |
![]() |
Moar Ui elements |
Wednesday, December 3, 2014
Digital 3D - Doctor Radio Era 2013
Doctor Radio's Immersive World was a project originally slated for Kickstarter, it was unsuccessful, but a great learning experience.
I was acting Art Director on this project and was responsible for the character designs, Doctor Radio and enemy models, Doctor and enemy textures, and rigs and animations for Doctor Radio.
Download of the rough beta game can found at the bottom of the post, requires Unity Player to run.
I was acting Art Director on this project and was responsible for the character designs, Doctor Radio and enemy models, Doctor and enemy textures, and rigs and animations for Doctor Radio.
Download of the rough beta game can found at the bottom of the post, requires Unity Player to run.
![]() |
Champion of Action Science |
![]() |
Not to be confused with regular skeletons |
![]() |
Common household and graveyard pests |
![]() |
A more armor plated version of the Bone Monster |
Digital 2D Work - Doctor Radio Era 2013
Subscribe to:
Posts (Atom)